I am also getting strange behavior, where after running New Scan>First Scan of an unknown value and all types, and then a Next Scan of increased value by. I get one trial of going from skill not purchased, to purchased, before I have to turn the game off and reload a different save (only one save file). And then, I'd have to assume the value goes up by one, but I have no other option to refine. So I'm looking to find the value that enables a skill, and then I will revert my save file and just enable that single skill, and leave that tree untouched going forward as that's the only skill I want.Īs a result of the tiles being tiles, and them being organized in a linear list, and the skills not being disabled, I would have to search for all types of an unknown value. They can't be disabled normally, and some of them make the game so easy that I would like to avoid them, while enabling one further down the list that balances the game more fairly for example. You obtain one upgrade, and can get the next, linearly, until the end of the list. In Shadow Of War, your character's abilities are upgraded based on a skill tree organized in 7 or so linear trees, and each of them are tiles. ![]() ![]() I'm normally used to simple uses of Cheat Engine, but I think I'm lost when it comes to what I'm looking to do and was wondering if anyone here might have some guidance on how to approach this. Posted: Wed 10:03 pm Post subject: Disabling skills in Middle Earth: Shadow Of War
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